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AI Insights · Timothy · April 2024

Top 5 Arcade Sports Apps on Android in the Middle East: Q1 2024

Discover the performance of the top 5 arcade sports apps on Android in the Middle East during Q1 2024, including trends in weekly downloads, revenue, and active users.

Top 5 Arcade Sports Apps on Android in the Middle East: Q1 2024

Throughout the first quarter of 2024, the top arcade sports apps on Android in the Middle East showcased varied performance trends in weekly downloads, revenue, and active users. Here’s a detailed look into the performance of the top 5 apps based on Sensor Tower data.

Captain Tsubasa: Dream Team from KLab experienced fluctuating weekly revenue, starting the quarter at around $14K and dipping to approximately $4.3K by January 22. A slight recovery in late February saw revenue peaking at $7.7K before stabilizing around $6.6K by the end of March. Weekly downloads showed a consistent decline, beginning at 566 and tapering off to 295 by the quarter's end. Active users also trended downwards, from 1780 in early January to around 1250 by late March.

CAPTAIN TSUBASA: ACE by Program Twenty Three saw a dynamic revenue trend, peaking at nearly $9.2K in the first week of January and experiencing fluctuations before closing the quarter at approximately $4.6K. Downloads were robust initially, with 3942 in the second week of January, but saw a decline to around 2100 by the end of March. Active users, however, consistently increased, from 16K in early January to nearly 25K by the end of March.

Tennis Clash: Multiplayer Game from Wildlife Studios maintained a steady revenue increase throughout the quarter, starting at around $4.2K and ending at approximately $5.8K. Downloads peaked mid-January at 15.6K and remained relatively stable, closing at around 8K by March’s end. Active users showed a slight decline from 104K in early January to about 94K by late March.

Golf Rival - Multiplayer Game by Zynga exhibited a steady revenue increase from $1.7K in early January to approximately $2.5K by the end of March. Downloads were more volatile, starting at 2314 and dropping to 514 by late January before stabilizing around 861 by quarter-end. Active users reflected a similar trend, starting at 5611 and ending the quarter at around 2986.

Head Ball 2 - Online Soccer from Masomo Gaming experienced a notable increase in revenue, beginning at $1.7K and rising to approximately $2.9K by the end of March. Downloads surged significantly, starting at 19.7K in early January and peaking at 44.9K in early March before settling at around 30.4K. Active users also saw a substantial rise, from 213K in early January to 259K by early March, before slightly decreasing to 209K by the end of the quarter.

These insights are based on Sensor Tower data, where more detailed analytics and trends can be explored.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024